George R.
R. Martin
A Song of
Ice and Fire
A Clash of
Kings II.
1998
Simply
better quality.
A Clash of Kings doesn’t just tell a
story, it finally unfolds it, with a writing style still fairly raw and
accessible, but actually fitting the tale, providing just the necessary
build-up and setting for each scene to occur. If in A Game of Thrones Martin’s writing style felt at times as if it
attempted to get rid of the scenes it had to show_ each scene tumbling on the
precedent, as it were_ instead of building them up, A Clash of Kings
has let loose of that “one chapter = one scene” pattern which downplayed the
first book: we get to see characters’ lives, their “routine” instead of just
the scenes where they impact on the story. The book feels more written. The added landscape and weather
depictions (except for Sansa’s and Tyrion’s chapters which still cruelly lack
in room and city descriptions), the setup, the fluid passage from one day to
the next or from days to days, all of that draws us in. We can feel Martin
knows exactly what he has to say in this book and takes more time to say it,
which in turn allows us to feel simultaneously as the characters do. And
perhaps because there is less to say, it is better said. Lots happen in its own
way as Martin takes more care to set up the necessary conditions for things to
happen. His characters are not moving very far, but we see them get there
(Arya’s wandering, for instance) and that’s all the better. We get to discover
them in more depths, get to know and understand them better.
A Clash of Kings was a harder story
to write, what’s with the war facts Martin had to introduce as a background and
all (Arya’s detailed chapters; Qhorin and Jon attempting to survive in the
Skirling Pass), yet_ or perhaps because of that_ one that ends up displaying
significantly stronger storyteller skills than in A Game of Thrones.
Size shouldn’t be a put off for the book reads easily. Each storyline follows
its path without too much concern for the others_ allowing for interaction to
take place between them, yes, but without ever sacrificing their own subject
matter and quality in the process. Thus, as characters' motivation unfolds and
finds its fate, the reader’s attachment to them often equally and gradually
grows. Renly’s and Robb’s wars meet, then part again; Arya’s, Robb’s and Tywin’s
progresses cleverly cross or replace each other at Harrenhal. And this here constitutes
the strength of A Clash of Kings: its
ability to lead characters all throughout the Riverlands and The Reach, all the
while knowing where and when stopping at keeps and fortresses becomes
necessary. It uses the given maps proficiently, directing its characters quite
like each king is directing his troops along the map of Westeros. We move
around but none of it is mere filler; on the contrary, these journeys provide
the sheer core of substance to the book, literal representations of the mental
journeys the characters undergo.
Some downers among all the storylines, though: the war itself threatens to put you off from reading on, but effectively gets shoved back to the wayside. Theon’s
insufferable mental make-up is difficult to believe and to read through (I
mean, he’s a child, right: “I wasn’t given as good a toy as the others, so I
kept on sulking, so I got less and less good toys, so now I must steal back all
those toys… Aheuh!”). And Sansa’s plotline suffers heavily from the absence of
plot. She’s only there to tell us what The Hound, Cersei, Littlefinger, Varys
and Tyrion are up to. In her chapters and through her voice we hear more about
the ever-changing Kingsguard than about her. Her emotions we get easily enough,
but what was her story before this endless captivity? Given their lack of
happenings, her chapters would have been perfect occasions to introduce Sansa’s
link to the North: memories, ties to her family, culture; instead we only get “Sansa
the victim,” which rapidly comes to weigh too heavily on us. You literally
dread reading her chapters (which might have been Martin’s intention).
On the other hand, characterization benefits from the notable additions of Meera
and Jojen Reed, surrounded by an aura of mystery which further contributes to
the fantasy side of the book; of Davos Seaworth (as a POV character) and of Brienne
of Tarth_ two strong characters. The Night’s Watch also gets more exposure,
allowing us to interact (and to bond) with the various brothers. On Stannis,
the verdict is still hanging in this second installment; we can’t say that,
reader-wise, he’s a strong player in the big scheme that is ASOIAF yet, but we
feel that this is a character whose importance will reveal itself in the
future. The prologue, however, is overlong and a predictable case of a good person
displaying unusual, and stupid, bravery, and getting himself humbled back to
his place by somebody more powerful, cooler and, of course, eviler.
More emotionally mature than A Game of
Thrones, A Clash of Kings is also
noticeably better written, more credible, more intense, and displays a closer,
tighter grip on characters. No doubt characterization is better achieved here
than in its predecessor because this second installment benefits from Martin’s
experienced hand perfecting itself all throughout the first book. Quite aside from
the heavy-handed treatment of the war, the emphasis on its impact on characters’
journeys, rather than on the political nest of dramas, renders a simply
stronger book; finally in touch with the things of life that truly matter
(emotions, fights, causes, the Others), A
Clash of Kings ironically gets the reader a little away from the pettiness
of the game of thrones (with the noted fall from prominence of Littlefinger), and comes out all the better.
It promised, and it delivered.
For a more personal and detailed review, click
here. Careful, if you read on, get ready for spoilers.
P.S. The
map of King’s Landing could have been more detailed, even if only to show
little boxes representing houses and shops.
Tags: the threat of the Others and the genial concept of the wall as an in-between between life and death (a literal and a metaphorical one); the war everywhere, the war all the time; Stannis' ships; the Lord of Light fanatics; torture,
rape and bruises or the
never-ending round of "heroes" = victims; a
lot of well-researched and credible political questions, strategies and
thinking centred around the war vs. weirwood,
weirwood: a little "what the hell are we doing here question" via
Bran's eyes, Jojen’s greensight, and the Starks in general; a little bit more fantasy than inthe first installment and Gosh we’re thankful for that!; direwolves
and dragons; Craster Craster…naughty? Dirty, yeah! I'll say...; countless
legends, heroes, songs, foes, swords, banners, customs and manners, a little
more world depiction, but still too much textile overflow; very
well-researched look into knights, lordlings and vassals, though they're all a
little too evil to be credible; too
many kings for the realm's own good (I'm on team Varys, by the way!); a
rapid look into the beauty and the beast concept with Sansa and the Hound; life
beyond the Wall; Arya the mouse, Arya the ghost, and Arya's needle; is it
fate or Martin's ruthless quill?; grey keep,
red keep, a few towers, a lot more names (some not on the map) and Harrenhal ;
Cersei
or the cliché; direwolves or
the figure of the loyal companion by the hero's side
George R. R. Martin
A Song of Ice and Fire
A Game of Thrones I.
1996
We all know
it for its enormous character cast, its rich intrigue, its wealth of details. A Game of Thrones kicked off what would
become a franchise with a list-long series of strong points. But what if we
took a look at the first book itself, without considering the TV show or the
following volumes, for once?
Let me first establish the following point: the strengths of A Game of Thrones shine best with the Night’s
Watch and Jon Snow’s progress among them. Here, Martin’s talent at crafting a
gripping tale results in a storyline so well-rounded, invested with, that it by
far overshadows all other chapters. A whole book on the Night’s Watch would
have been fine by me! But if we must extend the praise, then, Martin, Bran,
Tyrion and Arya make further combinations with which other characters, for all
their high opinion of themselves, pale in comparison.
Still, you’ll get ensnared in the plotlines which creep up with every other
chapter, no matter what. If the growing number of characters pushes readers
away at first, around page 200 the tale goes from intriguing to extremely
well-plotted and you start getting into it because Martin is fully at ease with
it, now, and you can feel it. Overall, the intrigue is so carefully woven that
you cannot help but care about how it will all end, even if you must wait
decades for the seventh book (seven gods, seven books…). With this first
installment, Martin sets himself up as one of the leaders of epic fantasy with
a strong political edge. He thinks on a grand scale, clearly devoting all his
efforts to A Song of Ice and Fire; he
writes on a grand scale; and he produces a first work which can only be
qualified as ‘grand.’
So, the story is thrilling and greatly developed. Greatly, pff! what am I
saying? it’s immense, yeah! And the characters feel real and often in 3D. We
know, we know. But both take so completely over that you won’t remember A Game of Thrones for the beauty or
strength of its words. Having to juggle with fifty characters, each carrying
their own motivation and past, and keep all those balls up in the air for the next
installment, Martin spends little time trying to suffuse an atmosphere or tone
that would linger on well after you’ve closed the first book.
Subtlety is not the point of A Song of
Ice and Fire; it never was, I think, and you won’t find it. This is no book
that you can approach with a mind bent on emotional outburst or wise
enlightenment, but neither is it a pure tale of escapist fantasy. It stands
midway between a clever and often (though not always) credible tale of
political drama set in historically-relevant Medieval Ages and a popular (and
heavily marketed) feast of intense plot twists and turns, strong characters, sexposition
and cruelty, the latter both too often gratuitous, irrelevant and verging on downright
melodrama.
Too bad that, as will be said by Stannis in A Clash of King, a good deed does not erase a bad one; well, neither
can the strengths of A Game of Thrones,
which are rare in fantasy and laudable here, buy back the flaws of its rendering.
If the point-of-view chapters successfully manage to tame an immense beast into
a structured story, they come to constitute in themselves as many stories, and the
ever-growing number of epic characters equally enthralls, confuses, and
disturbs our reading. You get the story, you want more of it, but between the
two of you names keep popping up with little use to the present narrative and
great deeds of forgotten heroes who won’t even appear in the story keep coming
out of the mouths of characters who are the ones we actually care about. It is
an epic, as it was meant to be, and that makes the reading journey equally as epic.
A challenge, and not always one you care to take up.
I love long stories, I love dense and massive books and, if anything, I’d say
that A Game of Thrones
wasn’t long
enough. Some moments in this first installment needed more time to
occur,
needed to be reflected upon; some characters needed more digging into.
The
suspense is well diffused, beating faster and faster as the pages turn;
yet, all
that under the rule of a pacing all too rapid. A situation gets set up,
you
come to face it and, as soon as it is exposed, the chapter closes and
when you
meet the character again the situation has already moved on_ and so does
your
emotional reaction. With all there is to say and show in this first
book, the
narration has to go quick, so quickly, in fact, that there is no time
for reader’s investment. That will happen after reading, when you come
to think
about it.
Reading A Game of Thrones is like
swallowing a dose of ‘too much’; the digesting part takes some time which the
narration itself does not allow. You don’t devour A Game of Thrones. It devours you. An addictive read, but still not
the best everyone makes it to be.
P.S. The prologue is one kick-ass piece of writing!
For a more detailed, full spoilers on, and personal look into A Game of Thrones, click here.
Tags: the
threat of the Others and the genial concept of the wall as an in-between
between life and death (a literal and a metaphorical one); torture, rape and bruises or the never-ending round of "heroes" = victims, good = lame; a lot of well-researched and credible political questions, strategies and thinking rooted in King's Landing vs. weirwood, weirwood: a little "what the hell are we doing here question" via Bran's eyes and the Starks in general; more fantasy, less politics! or magic limited to the Night's Watch, dragons, direwolves and a three-eyed raven; direwolves and dragons; a less good rendering of race than expected; naughty? Dirty, yeah! I'll say...; countless
legends, heroes, songs, foes, swords, banners, customs and manners, too
little world depiction, but way too much textile overflow; very well-researched look into knights, lordlings and vassals, though they're all a little too evil to be credible; too many kings for the realm's own good (I'm on team Varys, by the way!); a
quickly-dispatched look into the beauty and the beast concept with
(white) Daenerys and (brown) Drogo and the establishment of a future
beauty and the beast dynamic with Sansa and the Hound; life at Castle Black; beginning of a war; Arya's needle; is it fate or Martin's ruthless quill?; grey keep, red keep, a few towers, a lot more names (some not on the map) and Castle Black; Cersei or the cliché; direwolves or the figure of the loyal companion by the hero's side